Call Of Duty® 4: Modern Warfare®

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Duty®
Call of Duty 4: Modern Warfare
Developer(s)n-Space
Publisher(s)Activision
SeriesCall of Duty
Platform(s)Nintendo DS
Release
  • AU: November 7, 2007[1]
Genre(s)First person shooter
Mode(s)Single-player, multiplayer

Call of Duty 4: Modern Warfare is a first person shootervideo game in the Call of Duty franchise, developed specifically for the Nintendo DS. It was released by Activision in November 2007. The game features many elements of gameplay typical to the series, including vehicular missions and the usage of iron sights.[2]

The DS version was first shown at the E3 convention in July 2007,[3][4] and one month later at the Games Convention.[5] It received positive reviews, holding an average score of 76% based on 19 reviews on the review aggregator GameRankings,[6] and was a top-seller in the United States.

Warfare

Gameplay[edit]

While most of the action takes place on the top screen, the bottom screen provides top-down view of the level and a compass with the objective location, while a UAV provides real-time radar scans of friendlies as well as enemies. The stylus is primarily used to aim weapons with precision detail, but players can also use soft buttons to select different weapons/grenades, toggle ADS (aim down sight), mount emplaced guns, and perform any mini-games on the screen.[7]

As a first-person shooter, Modern Warfare puts in the player inside various military soldiers, with a focus exclusively on combat. The game offers a variety of real-world weapons and vehicles. The majority of the missions are ground-level infantry combat, but there are several missions in which the player mans his turret in an aircraft, soldier or Humvee.

The player looks around and aims the currently equipped weapon using the touch screen. On foot, the touch screen is also used to switch and reload firearms, switch to grenades, and interact with the game world; the directional pad is used to move and the shoulder buttons fire the current firearm.

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To utilize unique features of the DS, this version includes several touch-screen features, including hacking terminals and bomb disarmament. Inventory controls and an overhead map and radar are located on the touch screen. The DS offers local multi-player via built-in wireless, but does not offer the online multiplayer central to the console and PC versions.[8]

The game takes place in a bright, dusty Middle East and follows during the Gulf War.[9] The game features twelve single player levels in its campaign, as well as several multiplayer modes including deathmatch, team deathmatch, and capture the flag.[10] Multiplayer supports up to four players and uses both multicard play and download play.[11]

Plot[edit]

The DS version of the game allows the player to assume the roles of several soldiers, who are either affiliated with the British SAS (Snowman) or U.S. Marines (Cpl. Zach Parker). Unlike the console and PC versions of the game, players do not directly influence the outcome of the war. Instead of going after the main antagonists of the overall plot (the Four Horsemen: Imran Zakhaev and his allies), the playable characters in the DS version participate in minor missions, such as escaping from an American military base as it is attacked by enemy forces, or raiding two cargo ships in the stormy Persian Gulf which may be carrying nuclear materials. The DS version focuses less on the main attempts to end the conflict and more on the supporting role of the various other soldiers who played a part in the war. The player can also be a gunner on an AC-130 Spectre gunship as are in the regular console/computer version of the game.

Development[edit]

Gregson-Williams also wrote a cue for the title sequence, which Barton couldn't reveal much about without spoiling the opening, saying only that 'it's a great scene - a very unusual spin for a first person shooter.'[12]

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According to an interview with IGN before the DS version was first shown at the E3 convention in 2007,[3][4]Activision said they worked on the game with n-Space since Fall of 2006. They were able to pack as much of the Call of Duty experience onto the DS as possible and was proud that there were 'are a ton of effect, but the environments are simply stunning.' They also said that they were 'excited about bringing Call of Duty to the DS for the first time.'[7] The game was later shown at the Games Convention one month later.[5]

Audio[edit]

As with all games in the Call of Duty franchise, the music of the game was composed by Michael Giacchino recording the full orchestral scores live. Developer Infinity Ward reinforced those lofty standards with the help of composers Harry Gregson-Williams and Stephen Barton. Though Barton wrote most of the music featured in Call of Duty 4, IGN said that the score was 'definitely a team effort.'[12]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic75/100[13]
Review scores
PublicationScore
1Up.comB+[14]
Eurogamer6 of 10[15]
GamePro[16]
GamesMaster82%[17]
GameSpot7.0 of 10[18]
GamesRadar+6 of 10[19]
GameZone7.7 of 10[20]
IGN7.8 of 10[8]
NGamer67%[21]
Nintendo World Report9.0 of 10[22]
ONM83%[23]

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The Nintendo DS version received positive reviews, holding an average score of 75 out of 100 based on 22 reviews on Metacritic — indicating 'generally favorable reviews.'[13]

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IGN scored Call of Duty 4's DS version at 7.8/10, praising elements including a surprising level of complexity for the hardware, 'impressive sound production all around', fun gameplay, and enjoyable multiplayer. Criticism of the game notes some minor glitches, the absence of an online multiplayer mode, and inconsistencies in damage between different weapons.[8]GameSpot scored the game 7.0/10, praising technical achievements of the engine and audio which '.. deliver the true Call of Duty experience'. They also criticized the game's controls and lack of online multiplayer, noting '.. the DS version doesn't offer any of the online modes that its console counterparts do, which means that your interest in the game will probably wane significantly after you complete that initial play-through.'[18]

References[edit]

  1. ^ ab'Call of Duty 4: Modern Warfare Info - Call of Duty 4: Modern Warfare Information - Call of Duty 4: Modern Warfare Release Date'. GameFAQs. Retrieved December 9, 2008.
  2. ^'IGN: Call of Duty 4: Modern Warfare'. IGN. Retrieved December 9, 2008.
  3. ^ ab'Bee Movie, Call of Duty 4: Modern Warfare, and Velvet Revolver's Slash?'. IGN. Archived from the original on January 30, 2012. Retrieved July 29, 2011.
  4. ^ abBozon. 'It's pocket-sized Call of Duty, and it rocks'. IGN. Retrieved July 29, 2011.
  5. ^ abHatfield, Daemon. 'An FPS for the Touch Generation'. IGN. Retrieved July 29, 2011.
  6. ^'Call of Duty 4: Modern Warfare Reviews (DS)'. GameRankings. Retrieved March 24, 2008.
  7. ^ abCasamassina, Matt. 'Activision's intense first-person shooter comes to DS and it's looking good. Interview and screenshots inside'. IGN. Retrieved July 29, 2011.
  8. ^ abcBozon. 'IGN: Call of Duty 4: Modern Warfare Review'. IGN. Retrieved December 9, 2008.
  9. ^Casamassina, Matt. 'IGN: Pre-E3 2007: Call of Duty DS Interview'. Ds.ign.com. Retrieved December 9, 2008.
  10. ^Hatfield, Daemon. 'IGN: Call of Duty 4: Modern Warfare Preview'. Ds.ign.com. Retrieved December 9, 2008.
  11. ^Shoemaker, Brad (November 5, 2007). 'Call of Duty 4: Modern Warfare First Look - DS News at GameSpot'. GameSpot. Retrieved December 9, 2008.
  12. ^ abVan Zelfden, Alex. 'Harry Gregson-Williams and Stephen Barton discuss the fine art of building tension'. IGN. Archived from the original on January 19, 2012. Retrieved July 29, 2011.
  13. ^ ab'Call of Duty 4: Modern Warfare for DS Reviews'. Metacritic. CBS Interactive. Retrieved May 30, 2019.
  14. ^'Call of Duty 4 Review from 1UP.com'. 1up.com. Archived from the original on January 16, 2013. Retrieved December 9, 2008.
  15. ^Bramwell, Tom. 'DS Roundup Review - Page 2 // DS /// Eurogamer - Games Reviews, News and More'. Eurogamer.net. Retrieved December 9, 2008.
  16. ^Hall, Spenser. 'Review : Call of Duty 4: Modern Warfare [DS] - from GamePro.com'. Gamepro.com. Archived from the original on December 21, 2008. Retrieved December 9, 2008.
  17. ^'Call of Duty 4: Modern Warfare (DS)'. GamesMaster: 76. January 2008.
  18. ^ abNov, Posted (November 5, 2007). 'Call of Duty 4: Modern Warfare for DS Review - DS Call of Duty 4: Modern Warfare Review'. Activision. Retrieved December 9, 2008.
  19. ^Words: Brett Elston, GamesRadar US. 'Call of Duty 4: Modern Warfare DS | Games Radar.com'. Gamesradar.com. Retrieved December 9, 2008.
  20. ^'Call of Duty 4: Modern Warfare Review - Nintendo DS'. Nds.gamezone.com. Archived from the original on December 26, 2008. Retrieved December 9, 2008.
  21. ^'Call of Duty 4: Modern Warfare (DS)'. January 2008: 61.Cite journal requires |journal= (help)
  22. ^'Nintendo World Report - DS Review: Call of Duty 4: Modern Warfare'. Nintendoworldreport.com. Retrieved December 9, 2008.
  23. ^'Call of Duty 4: Modern Warfare (DS)'. Official Nintendo Magazine: 76. January 2008.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Call_of_Duty_4:_Modern_Warfare_(Nintendo_DS)&oldid=981225753'

Call of Duty 4: Modern Warfare Editor's Review

Call of Duty 4: Modern Warfare (COD4:MW), is one of the most popular and critically respected first-person-shooters ever made. With high-octane set pieces, nail-biting gun battles and addictive multi-player, this is gaming at its most cinematic and thrilling.

The single player and split-screen co-op campaign follows an intense series of levels as you step into the shoes of soldiers from the S.A.S and the U.S marines, chasing down a rogue Russian nuke and hunting terrorists. The online multi-player mode provides an unrivalled combination of addictive gameplay, tactical combat and online community.

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But with two sequels already released, is it really worth revisiting the original COD4:MW? Simply put, yes. While MW2 and MW3 have been criticised for just rehashing the original Modern Warfare gameplay, Call of Duty 4 remains an essential download for any first-person-shooter fan. The main campaign is a tight, thrilling rush through a variety of warzones and combat situations. The core gameplay is pretty much genre-defining, and the weapons feel weighty and realistic in your virtual hands. The A.I. provides a real challenge in the more intense firefights, providing cover for eachother and trying to flank you.
It is in the multi-player world that the Modern Warfare series excels, and Call of Duty 4 is no exception.With a unique class system, 32-player matches and a dozen mission variants & maps, there’s enough to keep you amused for months, if not years. This is essential PC gaming.
Pro's: Genre defining gameplay, excellent graphics, unparalleled online multi-player.
Con's: Short single-player campaign, two sequels available.
Conclusion: Not only is Call of Duty 4 the best-selling and most critically acclaimed game of 2007, but it went on to spawn a series which has completely dominated the entertainment industry.